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Basics
| Name | Shengzhe GAN |
| Label | Undergraduate Researcher / Student |
| shengzhegan04@gmail.com | |
| Url | https://github.com/Lgx521 |
| Summary | Undergrad student in Information Engineering at SUSTech, enrolled in the Wo'loong Program. |
Education
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2023.09 - 2027.06 Shenzhen, China
Bachelor's Degree
Southern University of Science and Technology
Information Engineering (Electronic and Electrical Engineering)
- Robotics Motion and Control
- Robotics Perception and Intelligence
- Digital Signal Processing
- Signals and Systems
- Analog/Digital Circuits
- Probability and Statistics
- Linear Algebra
Research Experience
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2025.09 - 2025.12 Remote Research Intern
Visual Computing Group, Harvard University
Topic: AREA3D Framework Development. Advisor: Dr. Fangneng Zhan.
- Developed an active reconstruction agent unifying feed-forward geometric confidence with VLM-based semantic guidance.
- Reproduced and optimized complex baselines including FisherRF and Air-Embodied.
- Conducted large-scale 3D Gaussian Splatting experiments on Replica and OmniObject3D datasets, achieving SOTA PSNR/SSIM.
- Implemented 'Dual-Field' uncertainty fusion using Monte Carlo ray sampling and frustum-based decay for NBV selection.
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2025.07 - 2025.09 Notre Dame, IN, USA
On-Site Research Assistant
ROAR Lab, University of Notre Dame
Topic: Active Perception. Advisor: Prof. Mengxue Hou.
- Architected a complete grasping system implementing YOLO, SAM, and GraspNet within a ROS2 framework on Kinova Gen3 6DoF Arm.
- Architected a complete grasping system implementing YOLO, SAM, and GraspNet within a ROS2 framework on a Kinova Gen3 6DoF arm.
- Enhanced 3D Gaussian Splatting (3DGS) by embedding a 'graspness' metric into primitives to guide next-best-view selection.
- Prototyped models with PointNet++ and Point Transformers to learn continuous Signed Distance Fields (SDFs).
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2025.03 - Present Shenzhen, China
Undergraduate Researcher
Robotics and Computer Vision Lab, SUSTech
Topic: Reflection Awareness in SLAM system. Advisor: Prof. Hong Zhang.
- Augmented Fast-LIO with a vision-based module to detect mirrors and filter reflective LiDAR points via 3D-to-2D projection.
- Developing a real-time ROS node that uses vision-based masks to filter reflective artifacts from LiDAR scans.
- Benchmarked the enhanced SLAM system against the baseline, validating improved trajectory accuracy (APE/RPE) and map quality.
Skills
| Robotics & AI | |
| ROS humble/ROS noetic | |
| 3D Gaussian Splatting (3DGS) | |
| SLAM (Fast-LIO, Hector SLAM) | |
| PyTorch | |
| YOLO / SAM / GraspNet | |
| PointNet++ / Point Transformers |
| Simulation & Tools | |
| Habitat-Sim | |
| CoppeliaSim | |
| Kinova Gen3 Arm | |
| ESP32 |
Projects
- 2025.09 - 2026.01
Vision-Language Grasping System
Course project for Advanced Electronic Science Experiments II. Zero-Shot Robotic Manipulation via Large Vision-Language Models (VLM).
- Zero-shot perception with YOLO-World + SAM (IoU > 0.9).
- 6-DOF grasp planning via GraspNet-1Billion aligned to ROS2 TF.
- Collision-free planning with Alpha Shape obstacle modeling + MoveIt2.
- 2025.11 - 2025.12
Full-Stack Network Simulation System
Course project for Data Communication and Networks. End-to-End Protocol Stack Simulation from Physical Signals to Application Logic.
- Cross-layer engine bridging physical signal processing with Layers 2–5.
- BPSK/QPSK modulation, 2×2 MIMO with Zero-Forcing, Rayleigh + AWGN.
- Hamming (7,4) FEC, Stop-and-Wait ARQ, and multi-hop routing.
- 2025.04 - 2025.06
Chinese Chess HCI Robot
Course project for Robotics Motion and Control.
- Engineered an end-to-end chess robot in ROS, integrating a KINOVA Gen3 Lite arm.
- Deployed a custom-trained YOLOv8s model for real-time piece recognition.
- Implemented custom optimization-based inverse kinematics (IK) solver.
- 2025.03 - 2025.06
Autonomatic SLAM Mobile Robot
Course project for Digital Circuits Experiment.
- Developed a wireless TCP/IP bridge using an ESP32 and virtual serial ports.
- Deployed Hector SLAM for real-time 2D mapping, fusing LiDAR with odometry.
- Engineered a data pipeline with custom ROS nodes to parse sensor streams.
- 2024.04 - 2024.05
Advanced 2048 Game System with AI Integration
Java Application Project. Feature-rich 2048 game with Monte Carlo AI solver and secure user management.
- Modular 2048 game engine supporting dual modes (Powers of 2 & 3) via extensible OOP.
- Monte Carlo AI agent (1k iterations/step) for optimal move prediction and auto-play.
- Secure user system with Base64 encryption and MD5 checksum for save-file integrity.
- Rich UI with dynamic themes, music, Hammer props, and infinite Undo history.
Awards
- 2025.12.18
First Class of the Merit Student Scholarship (2024 & 2025)
SUSTech
Individual award for exceptional performance in the academic year 2024-2025 and 2025-2026.
- 2025.12.18
Honorary Title of Outstanding Student (2024 & 2025)
SUSTech
Individual honorary title for exceptional performance in the year 2024 and 2025.
- 2025.05.06
Meritorious Winner, Mathematical Competition in Modeling (MCM)
COMAP
Awarded for approach of Linear regression and random forest.
- 2024.10.18
Enrolled by Advanced Honor Program
Dept. of Electronic and Electrical Engineering, SUSTech
Admitted as top 9 students based on academic and overall excellence.
- 2024.8.23
First Prize of the China Undergraduate Physics Tournament (CUPT)
CUPT
Broken school record. Chinese version of International Young Physicist's Tournament (IYPT).
Languages
| Chinese | |
| Native speaker |
| English | |
| Intermediate, TOEFL iBT 96 |
Hobbies
| Photography | ||
| Enjoy capturing moments and landscapes | ||
| Running | ||
| Enjoy long-distance running | ||